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Antennae Alignment

Two Antennae arrays are needed to intercept the shipping forecasts, which ever gang can wrest control over them reaps the rewards.


Setup​

Battle Type​

Ash Wastes

Battlefield​

4x4 or larger

Crews​

Custom (10)

Deployment​

Each player places one Antennae in no-man's land more than 12'' from another Antennae and more than 6'' from a board edge.

Standard

Limited Infiltrate​

No Model may start the battle within 9" of an Antennae


Battle​

Signal Sync

At the end of each turn each Antennae scores 1+X Points, where X is the turn number, to the player with the most standing fighters within 3'' of it.


Ending the Battle​

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

  • A team has scored 7 more points than their opponent

Victory​

The gang with the most points wins. In the case of a draw the gang with the highest percentage of their gang value on the battlefield and without any serious injuries wins.


Rewards​

Credits

Standard

Any Gang that sucessfully extracts the payload gains D3x10+30 Credits. The other gang receives D3x10 credits

Experience

Standard

Reputation

Standard