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Antennae Alignment

Two Antennae arrays are needed to intercept the shipping forecasts, which ever gang can wrest control over them reaps the rewards.


Setup

Battle Type

Ash Wastes

Battlefield

4x4 or larger

Crews

Custom (10)

Deployment

Each player places one Antennae in no-man's land more than 12'' from another Antennae and more than 6'' from a board edge.

Standard

Limited Infiltrate

No Model may start the battle within 9" of an Antennae


Battle

Signal Sync

At the end of each turn each Antennae scores 1+X Points, where X is the turn number, to the player with the most standing fighters within 3'' of it.


Ending the Battle

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

  • A team has scored 7 more points than their opponent

Victory

The gang with the most points wins. In the case of a draw the gang with the highest percentage of their gang value on the battlefield and without any serious injuries wins.


Rewards

Credits

Standard

Any Gang that sucessfully extracts the payload gains D3x10+30 Credits. The other gang receives D3x10 credits

Experience

Standard

Reputation

Standard