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Market Carnage

Supplies are running low in the Gang Stronghold, time to head out to market


Setup

Battle Type

Sector Mechanicus

Battlefield

3x3 4x4

The battlefield should have a large Underhive Market in the centre of the board.

2 6"x6" Gang Stronghold areas, each equidistant from the market area.

Per Market Stall, place D3-1 loot crates on it.

Crews

Hybrid (5 + (D3+2)) (Roll once for both players)

Deployment

Each player deploys inside their Gang Stronghold


Battle

Everything Must Go!

Each market stall may have some loot crates available, and the stall owners don’t want any trouble, just take what you want!

Loot crates can be moved like a regular loot crate once per activation and/or thrown with the Throw(basic) action.

Throw(basic): Fighters within 1” of a loot crate may perform a throw basic action. Move the loot crate the fighter's strength + D3 inches. Crates thrown this way may fall for free. If you have the skill Hurl, instead move the loot crate strength + 6”

These loot crates cannot be opened.

Stash Away

Your Guild Representative may stash a loot crate if they are within 1" of a loot crate and both within your Gang Stronghold

Stash(simple): Remove the loot crate from the battlefield and place it to one side, it is now permenantly considered to be within your gang stronghold.


Ending the Battle

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

  • All loot crates are within the Gang Stronghold

Victory

The gang with the most loot crates inside their Gang Stronghold is the victor. Otherwise the game is a draw.


Rewards

Credits

Standard

Additionally, each gang earns D3x10 credits per loot crate inside their Gang Stronghold

Experience

Standard

Reputation

Standard

Additionally, if any gang has 4 or more loot crates in their stronghold they gain an additional D3 Rep

Disappointed

At the end of the game, any gang that doesn’t have at least one market loot container in their stronghold.Will suffer lasting injury rolls on D3 random fighters that took part in the battle and didn’t go out of action. This represents your house/patron punishing them for coming back empty handed.