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Data Mining

There’s some valuable data deep in the Badzone. Your gang sets out to do a little data mining.


Setup

Battle Type

Sector Mechanicus

Battlefield

3x3 4x4

Setup 3 terminals along the middle of the battlefield, one dead centre, and one 12” from each battlefield edge and as close as possible to the centre line.

Extra Features
  • After deployment, each player places 1 Beast Lair, outside of any deployment zone and at least 12" apart from each other, or any terminal.

  • After deployment, each player places 5 Scrap Piles, at least 3" outside of any deployment zone and at least 4" apart from each other.

Crews

Hybrid (7 + (D3) (Roll once for both players))

Deployment

Standard


Battle

Vox Hacking

Fighters (Except pets) within 1” of a terminal can either perform a Hack (basic) action or a H@ck! (double) action

Hack (basic): Fighter Makes an intelligence check, if successful score one Victory Point

H@ck! (double): Fighter Makes an intelligence check with a +3 modifier, if successful scores one Victory Point.

Volatile Terminals

The Vox terminals are temperamental at the best of times, with the amount of power going through them they create quite the explosion when destroyed.

Gangs with at least 1 victory point may target the Vox terminals in an attempt to deny their opponent victory points.

Terminals are T5, W3, have a 4+ save, and are immune to all status conditions. If destroyed every model within 3” takes a S3 D1 hit with blaze. After which the terminal is removed.


Ending the Battle

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

  • There are no terminals left on the battlefield

Victory

The gang with the most victory points at the end of the game is the victor.

Tabled Condition

If the game ends due to only 1 gang remaining on the battlefield, the opposing gang earns D3 VP for every remaining terminal on the battlefield.


Rewards

Credits

1D3 x 10 Credits to each gang

Scrap

Each gang earns 1 Scrap per Victory point, up to a maximum of 5 Scrap.

Experience

Fighters earn 1 XP per Victory Point they earn.

Standard

Reputation

Any gang that has 4 or more Victory Points earns D3 Rep

Standard

Disappointed

At the end of the game, any gang that didn’t score at least one Victory Point will suffer lasting injury rolls on D3 random fighters that took part in the battle and didn’t go out of action. This represents your house/patron punishing them for coming back empty handed.