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Mortalis Mayhem

In the twisting confines of the Badzone tunnels, grudges are settled the only way they can be - with brute force and spilled blood. There is no treasure here, no grand prize; only the chance to leave your rivals broken in the dark.


Setup​

Battle Type​

Zone Mortalis

Battlefield​

3x3 or 4x4

The battlefield should be set up as zone mortalis, any walls placed should be considered impassible terrain etc.

Extra Features
  • After deployment, each player places 1 Beast Lair, outside of any deployment zone and at least 12" apart from each other.

  • After deployment, each player places 5 Scrap Piles, at least 3" outside of any deployment zone and at least 4" apart from each other.

Crews​

Hybrid (5 + (D3))

Deployment​

Standard


Battle​

Fight to the Death

The objective is simple: take out the enemy gang by any means necessary.


Ending the Battle​

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

Victory​

The last Gang standing is the victor


Rewards​

Credits

1D3 x 10 Credits to each gang

Scrap

Each gang earns D3 Scrap, the winner earns an additional D3 Scrap

Experience

Models earn +1 XP for taking an enemy Leader, Champion, or Brute Out of Action.

Standard

Reputation

Gangs earn D3 Rep for taking the enemy Leader out of action.

Standard