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Mortalis Mayhem

In the twisting confines of the Badzone tunnels, grudges are settled the only way they can be - with brute force and spilled blood. There is no treasure here, no grand prize; only the chance to leave your rivals broken in the dark.


Setup

Battle Type

Zone Mortalis

Battlefield

3x3 or 4x4

The battlefield should be set up as zone mortalis, any walls placed should be considered impassible terrain etc.

Extra Features
  • After deployment, each player places 1 Beast Lair, outside of any deployment zone and at least 12" apart from each other.

  • After deployment, each player places 5 Scrap Piles, at least 3" outside of any deployment zone and at least 4" apart from each other.

Crews

Hybrid (5 + (D3))

Deployment

Standard


Battle

Fight to the Death

The objective is simple: take out the enemy gang by any means necessary.


Ending the Battle

The game ends when one or more of the following conditions are met in the End Phase

  • There is only one gang remaining on the battlefield

Victory

The last Gang standing is the victor


Rewards

Credits

1D3 x 10 Credits to each gang

Scrap

Each gang earns D3 Scrap, the winner earns an additional D3 Scrap

Experience

Models earn +1 XP for taking an enemy Leader, Champion, or Brute Out of Action.

Standard

Reputation

Gangs earn D3 Rep for taking the enemy Leader out of action.

Standard