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Necro Trap House

There’s never too much of a good thing - or so this gang believes. Even cast out from their House, they refuse to give up the high life.

Changelog
  • This Exile Path has been moved to its own dedicated page.
  • Always on Hand has been expanded:
    • most fighters begin each battle with 1 free Chem
    • Leaders and Champions begin with 2 free Chems
  • The downside has been reworked into a clearer dependency rule:
    • penalties now apply while a fighter is not currently under the effects of a Chem
  • This makes the gang’s Chem reliance more active during play rather than just a one-off check.
  • Existing Chem protection for Leaders and Champions has been retained and clarified.

Overview​

A Necro Trap House gang relies on widespread chem use to enhance performance.

This Exile Path grants consistent access to chems, but increases the risk of overdose and long-term consequences.


Always on Hand​

At the start of each battle, fighters in the gang gain access to chems.

  • Each fighter may choose one Chem at the start of the battle

  • Leaders and Champions may instead choose two different Chems

  • These Chems must be chosen from the standard Chem list

  • Stinger Mould and Icrotic Slime may not be selected

  • Each Chem may be:

    • Immediately applied
    • Or kept for use later in the battle
  • These Chems are free and do not cost credits

This applies to all fighters, including those that would not normally be able to take Chems.


Expert Addicts​

The gang’s leaders are far beyond the point of dependency.

  • Leaders and Champions never gain the Addicted condition from Chems

Stepped-on Spur​

The gang is used to pushing their limits.

  • When a Leader or Champion must test for Chem overdose due to taking multiple Chems:
    • They may re-roll the result

Chemical Dependency​

The gang becomes reliant on their chemical enhancements.

  • While a fighter is not under the effects of a Chem, they suffer -1 Movement and -1 Cool.
  • These penalties are immediately removed while the fighter is under the effects of a Chem.